﻿<Project Sdk="Microsoft.NET.Sdk">

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    <OutputType>WinExe</OutputType>
    <TargetFramework>net6.0</TargetFramework>
    <RootNamespace>RL</RootNamespace>
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    <Compile Include="Components.fs" />
    <Compile Include="Helpers.fs" />
    <Compile Include="SpriteAtlas.fs" />
    <Compile Include="SharedState.fs" />
    <Compile Include="Map.fs" />
    <Compile Include="Pathfinding.fs" />
    <Compile Include="Drawing.fs" />
    <Compile Include="FOV.fs" />
    <Compile Include="Combat.fs" />
    <Compile Include="Action.fs" />
    <Compile Include="AI.fs" />
    <Compile Include="Input.fs" />
    <Compile Include="Entity.fs" />
    <Compile Include="Game.fs" />
    <Compile Include="Program.fs" />
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  <ItemGroup>
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    <PackageReference Include="Raylib-CsLo" Version="4.0.1" />
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